
DeepBound
Prototype of my future project.
There are orb and pickaxe, in the future I'll add grappling hook (as vine)
Controls:
WASD - movement
Space - jump
E - switch items
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Orb:
LMB - orb dash
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Pickaxe:
LMB - throw/grab pickaxe
RMB - return pickaxe
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Debug:
ALT + C - enable/disable collision visibility
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Pickaxe Guide:
after throwing pickaxe, you can grab and by pressing WASD and releasing LMB dash in that direction, but unlike orb, you have control while dashing.
While you in air after dashing you can stick to surface and dash (without throwing), but it work once.
I suck at explaining things, but love hard to understand mechanics
There're 2 easter eggs and 3 secret rooms
(web may not work, idk why)
Would like to hear feedback in discussions
| Updated | 17 days ago |
| Status | Prototype |
| Platforms | HTML5, Windows |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | JKTU |
| Genre | Platformer |
| Made with | Godot |
| Tags | 2D, Godot |
| Content | No generative AI was used |
Download
Download
DeepBound 100 MB
Development log
- Finally, pickaxe added17 days ago
- Pickaxe Sneak Peek18 days ago
- fixes n sillying32 days ago
- small update34 days ago
